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Games! Games! You want games? I've got games! Be advised that the array of games in the world one can choose from is quite
infinite. ~ This list is ordered by popularity and is in no way even CLOSE to being final. ~ |
Coke
& Pepsi - The most requested of games, especially at Bar / Bat Mitzvahs...And the funny thing is, no two groups of
young adults seem to agree on how it should be played.
I originally started out playing it by splitting the players into two groups of girls vs boys. I would play a little music and then stop, explaining that this would be the time I would either yell out 'Coke' or 'Pepsi', I.E.: Coke, signifying that the boys were to get down on one knee while the girls were to find an empty lap to sit on. The last one to find an empty knee and/or those who couldn't find a knee would be counted 'out'. If 'Pepsi' was yelled, then the visa-versa should occur.
But then, I found that folks from other regions had different versions of this popular amusement, whether perhaps I was playing it 'wrong' or the way I was playing it would not work if one gender outnumbered the other. I would at times forget to explain that you don't have to equally divide the crowd because after the first round, whoever doesn't have a seat is called "out". So lately, my latest incarnation of this event would have the group divided into two even teams including either category, separated by the dance floor.
Other versions had the DJ calling out "7-Up" to get contenders to freeze or else be called out, and then "Dr. Pepper" meant that people should gather in a huddle in the middle of the dance floor, and the last one was out. Still don't recognize your version yet? How about if team one runs across the floor to team two looking for an open seat, and visa-versa? Perhaps 'Dr. Pepper' indicates to find someone to stand back to back to and then link arms with, or maybe '7-Up' calls for players to ' dos-e-doe', and then run back to the end of the dance floor.
Another version, called "Best Or Better" (devised by one of South Florida's leading mobile entertainment minds MARC WEINSTOCK) culminates the above version with a few different commands; One side (team) is instead called "BETTER' and the other "BEST".
In addition to calling out "better or best" or "Coke or Pepsi", I'll call out other slightly nutty commands the players must perform:
For example:
If I were to yell "BART SIMPSON", players would have to run to the middle of the floor and yell "DON'T HAVE A COW, MAN!"
"WILLIAM SHAKESPEARE" would mean all players would get on one knee with one hand in the air and recite "TO BE OR NOT TO BE!" then stand back up.
"WHO WANTS TRIDENT" (GUM) - Players respond "I DO I DO!"
Either way, I have decided to re-tool the versions removing 'Dr. Pepper' and '7-Up' because I've found this to be way too injurious; Youngins' were slamming into other contestants and being swung across the floor as if they were dancing in a mosh pit at some 80's punk rock concert. Seeing parent's jaws dropping indicated that perhaps this pastime wasn't worth my million- dollar insurance coverage.
Pudgy Bunny -
This game is a knock-down, laugh-out-loud,
get-your-camera-grandma, unbelievably amazingly funny riot of a game to watch that just
begs to be photographed and documented for family posterity. This game intends to ascertain which party goer is best suited to retain the most high-fructose material within their facial cavity; In other words,
who's got the biggest mouth!
Each contestant (preferably no more than 10 to 15; No one with dental-work PLEASE) initially receives one marshmallow to place in their mouth. All are instructed not to chew, swallow or 'masticate' their marshmallow. There is a garbage can strategically placed within common view and in front of all those participating; The reason for this will become apparent. The next task for each player is to audibly and successfully say into the microphone provided before them this easy phrase: "Pudgy Bunny".
Sound easy? Sure...But now, each participator receives another TWO marshmallows and told to try the phrase again. It actually gets tougher.
The next round, they receive another THREE mallows, and so on and so on.
Soon, you have people put in a position that they've never been put before: Their faces are streaming with white, pasty goo and yuck rolling down their chins as they struggle to utter words that only moments ago seemed so easy to tackle. Sometimes, those that are filled with too much laughter blocked by those pillows of sugar in their mouths have no alternative but to run for the waste can standing before them to expectorate the contents from their maw; EWWWW! They gotta spit it out! Before long, our group of contenders is whittled down to a mere few, to which, finally, we produce two champions who are subsequently dubbed the winners, announced as those with the 'biggest mouths in the room'. How nice!
Yes...This game has its dangers; There are many fellow entertainers that choose to avoid this game because of word of mishaps that have occurred in the past. To this, I can sincerely say that I have been performing this amusement safely and uneventfully for over 15 years now, and have never had a single problem. An experienced watchful eye (and sometimes, a hand) is always kept on all that play. If you don't have a problem with this game as described and if you will trust my abilities as an eyeful official, then this diversion is strongly recommended as a highlight to your party.
PLEASE ADVISE ME TO COME PREPARED FOR THIS EVENT.
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Brand
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Pyramid 21 -
Adopted via Bryan Foley Entertainment, Pinellas.
This exciting relay race uses colored plastic picnic cups to construct a pyramid.
Three teams are formed and lined up across the floor from a traffic cone that is holding a stack of 21 plastic cups, colored for their team (red, green or white). At the whistle, the first person in line runs across the floor, grabs a cup, runs to the center of the floor and places it on the ground to begin constructing a pyramid. They then run to the back of their line as the next person in procession goes to do the same thing, etc, until the pyramid is complete. The runner waiting for their teammate to return cannot proceed until he/she tags up at the starting line. The team with the first completed structure wins. How the pyramid is structured is unimportant as long as the configuration is a standing pyramid. AND, OF COURSE, if somehow the construction is toppled, the person guilty for the "de-construction" must pick up the cups and place them in a stack BACK ON THE TRAFFIC CONE as their team is required to begin again (If a player "accidentally" knocks over an opponent's pyramid, then they must begin to reconstruct their OWN as well).
Movie Soundtrack
~or~ TV Themes
-
This tests the audio recall-association knowledge of everyone who wants to
participate (from young to old). In English, it means guess which movie the song I'm playing comes from.
All participants are cleared off the dance floor, noting that anyone stepping on the dance floor area before the track is played will be disqualified; NO "GOAL-TENDING". Players who recognize soundtracks are instructed to be the first to chime in. Volunteer judges are asked to be in charge of choosing who (in their opinion) rang in first getting the chance to answer. Fights over the bell tend to break out. Anyone that is not chosen who yells out any answer before the selected contestant does, all players are disqualified for that song and then we move on to the next.
Another version of this game is even more popular when played to guess TV themes from the 50's (I Love Lucy) to the present (Desperate Housewives).
Survivor
Challenge Scavenger Hunt - Monty
Hall would be proud; Everyone is told of an object that they must find, whether
individually or in teams. The first one to produce such object receives a prize;
Hopefully
not the object they just produced. Items asked for, for example, can be
such things as certain coins, perhaps a paperclip, a car key, a blade of grass,
a bottle cap, etc.
The MOST popular way of doing this event is combining it with Musical Chairs, making it an even more exciting elimination-style game!
Hula Hoops -
The
old stand-by...Must I explain this? Oh, well, okay.
Whoever can hula hoop the best
and/or longest wins.
Need I say more?
PLEASE ADVISE ME TO COME PREPARED FOR THIS EVENT.
Limbo -
The world famous game from the islands! The way I usually like to do this is by getting a volunteer to help me hold up the pole as we incrementally lower its height while the line
recycles ("Limbo liddle LOWER, now").
Please note: This activity, as fun as it is, tends to be impossible to organize to the point where time can be found to come up with an actual 'winner'. So, the way I tend to do it is so no one is ever counted out and that all can get back on line to try again. However, if desired, this event can be structured as an elimination contest with a final prize awarded.
Dance-Off
/ Step-Maker - Here,
we test the ingenuity of your guests, asking them to actually invent a new dance
right before our eyes! About a half dozen contestants line up
shoulder-to-shoulder arms-length distance apart in a straight line. Each one is
asked to demonstrate their "favorite move"...Once we've completed the
line and seen everybody's steps, we then put it all together to form one stupendous
new dance...Of course, each contestant has to remember and demonstrate the newly
invented dance steps, or else they're called "out".
Face-Off
Word Pursuit or Musically Talking - Two
players face each other (two lines of players face each other). They must
quickly come up with words associated to a subject given to them (Yes, not
unlike Disk Clark's $20,000 Pyramid). The first one to fail or stall loses and
the next challenger steps up to try to conquer the champ.
This game can alternately be played by the contestants trying to have a
conversation with each other using SONG TITLES only;
For example...
Player 1: "Hey Jude"
Player 2: "Danny Boy"
Player 1: "Do You love Me"
Player 2: "Can't Help Falling In Love"
Player 1: "Don't Stop Till You Get Enough"
Player 2: "I'm Leaving On A Jet Airplane"
Player 1: "Thanks For The Memories"
Mummy Wrap -
This old picnic-time stand-by is still as popular as ever; Self-explanatory, yet played differently where ever you go. I like to have up to six teams, choosing one person per team to be the 'wrapee', each using a different brand of toilet paper (I.E. The Charmin Team vs. the Scott Team vs. The Ultra-Quilted Northern Team, etc) to the tune of "Walk Like An Egyptian". The guest of honor and a friend usually do the
judging honors.
PLEASE ADVISE ME TO COME PREPARED FOR THIS EVENT.
Twist -
Chubby Checker's classic,
The Twist, has always enticed dancers to the floor, but here, I'll reward one male and one female that most impresses me in
their twisting technique. I tend to also look for originality.
Lip-Sync
Showdown - Not exactly Karaoke; This game requires that you pretend to
know and
sing a song (that you might not know or like). Participants are put into teams as the guest of honor (plus a friend) is made to be the judge while each group will come up and attempt to 'mouth' to a song that I have secretly chosen. The fun part tends to be
which song I might choose. The tune may be conventional, or it could be
bizarre. Either way, the squad that best represents the selection wins.
OK...If you want, we can do the version of this game that has the teams choosing the songs they want.
Mystery Songs -
Kind of like 'Name That Tune'. The first few moments of a popular song is played so that players can name the tune. Each correct answer gets a prize. For the young ones, the songs will be whatever's currently playing on the radio. You would be amazed at how keen and attune kids are as they knock down each title like flies just from the opening notes.
Red Light - Green Light -
The old stand-bye...Participants gather at one end of the dance floor while the DJ yells "green light." At this command, the crowd moves forward as quickly as possible. At intermittent intervals, the DJ yells, "red light." At this command, the crowd is to immediately stop. If the DJ
(or volunteer judge) sees anyone moving (running a red light), they must return to the
starting point and
try again. The first player to reach the finish line without running a red light is the winner.
Statues -
Similar to 'Red Light - Green Light', the DJ plays music while intermittently unexpectingly stopping it. When the music stops, the crowd immediately freezes into whatever position they are in. Those that move are out of the game. The pace gets faster, and the
castoffs become greater.

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